NFL Passer Rating Calculator

NFL passer rating calculator using the official 1973 formula.

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NFL Passer Rating

Official NFL formula · 0 to 158.3 scale · four-component breakdown

Instructions — NFL Passer Rating Calculator

1

Enter the five box score numbers

Completions, attempts, passing yards, touchdown passes, and interceptions. Use the official stat line from a game or sum a sequence of games. Sacks and sack yardage are NOT counted in passer rating — only pass attempts.

2

Read the four components

Completion %, yards per attempt, TD rate, and INT rate each map to a 0 to 2.375 score. The calculator shows the per-component value so you can see which area drives the result.

3

Check the tier

A rating above 100 marks a Pro Bowl level performance, above 120 is elite, and 158.3 is the theoretical maximum. The league career leader, Aaron Rodgers, sits near 102.

Perfect rating mechanics: 158.3 requires 77.5% completion, 12.5 yards per attempt, 11.875% TD rate, and zero interceptions. Several QBs have logged a 158.3 single-game rating; none has done it for a full season.
One INT impact: on 35 attempts, going from 0 to 1 INT cuts your rating by about 11.9 points. Two INTs on the same line cost roughly 23 points.

Formulas

The NFL adopted this formula in 1973. Four components, each capped 0 to 2.375, summed, divided by six, multiplied by 100.

Completion component (a)
$$ a = \left(\frac{C}{A} - 0.30\right) \times 5 $$
Clamp 0 to 2.375. Below 30% completion scores 0; 77.5% or higher scores the maximum 2.375.
Yards per attempt (b)
$$ b = \left(\frac{Y}{A} - 3\right) \times 0.25 $$
Clamp 0 to 2.375. 3.0 YPA scores 0; 12.5 YPA hits the cap. League-average YPA in 2024 was 6.9.
Touchdown rate (c)
$$ c = \frac{T}{A} \times 20 $$
Clamp 0 to 2.375. 11.875% TD rate hits the cap — about 1 TD per 8.4 attempts. League average TD% is around 4 to 5.
Interception rate (d)
$$ d = 2.375 - \left(\frac{I}{A} \times 25\right) $$
Clamp 0 to 2.375. Zero INTs scores the full 2.375; 9.5% INT rate drops it to 0.
Composite rating
$$ R = \frac{a + b + c + d}{6} \times 100 $$
Capped at 158.3. All four components at 2.375 give (9.5 / 6) × 100 = 158.33.
Where the 158.3 cap comes from
$$ \tfrac{4 \times 2.375}{6} \times 100 = 158.\overline{3} $$
The cap is the algebraic ceiling of the formula, not a chosen value. Each component is bounded; six is the divisor.

Reference

Rating Tiers (NFL Career & Season Context)
RatingTierNFL context
158.3PerfectSingle-game ceiling; never sustained over a season
120+EliteMVP-level season (Rodgers 2011 = 122.5)
110 to 119.9ExcellentAll-Pro consideration
100 to 109.9Pro BowlStable starter, playoff team
90 to 99.9GoodQuality starter
80 to 89.9AverageAverage NFL QB1 (league avg ~93 in 2024)
70 to 79.9Below averageMarginal starter
60 to 69.9BackupBackup or rookie struggling
Below 60PoorJob in jeopardy

Single-season and career leaders (NFL)

Career numbers track a minimum 1,500 attempts. Single-season records require the qualifying number of passes per game.

Career leaders
PlayerRating
Aaron Rodgers102.6
Patrick Mahomes102.6
Russell Wilson97.9
Drew Brees98.7
Tony Romo97.1
Single-season records
SeasonRating
Aaron Rodgers 2011122.5
Peyton Manning 2004121.1
Tom Brady 2007117.2
Drew Brees 2011110.6
League average 2024~93

Note: NCAA uses a different formula (max 1261.6 theoretical) and is not directly comparable. NFL ESPN QBR is a separate metric on a 0 to 100 scale that incorporates clutch, run plays, and opponent strength.

Article — NFL Passer Rating Calculator

NFL Passer Rating Calculator: how the 0 to 158.3 score works

NFL passer rating is a 0 to 158.3 score built from five box-score numbers: completions, attempts, yards, touchdowns, and interceptions. The league adopted it in 1973 and has used it without change ever since. A perfect rating of 158.3 requires at least 77.5% completions, 12.5 yards per attempt, an 11.875% touchdown rate, and zero interceptions.

What is NFL passer rating

Passer rating is a composite efficiency score for an NFL quarterback over any sample of pass attempts: one game, one season, one career. It combines four ratios — completion percentage, yards per attempt, touchdown rate, interception rate — each scaled to a 0 to 2.375 range, then averaged and multiplied by 100. The bounding of each component is what gives the rating its characteristic ceiling of 158.3.

The metric covers passes only. Sack yardage, scrambles, designed runs, and fumbles don't enter the formula. A quarterback who threw for 250 yards on 30 attempts but also rushed for 80 yards on five carries gets credit only for the passing line — one of the rating's frequent criticisms.

Did you know

The NFL hired a statistician named Don Smith of the Pro Football Hall of Fame to design passer rating in 1971. The original brief was to create a single number that could rank quarterbacks across decades. The 158.3 ceiling is a side effect of the math, not a chosen target — it falls out of the algebra when you cap four components at 2.375 each and divide by 6.

The passer rating formula, step by step

Run the four components in order. Each gets clamped to a 0 to 2.375 range before the average. Use raw rates: a 65.7% completion clip is 0.657 in the formula.

  • Component a (completion) = (completion percentage − 30) / 20. A 30% completion clip scores 0; 77.5% or higher scores 2.375.
  • Component b (yards) = (yards per attempt − 3) / 4. 3.0 YPA scores 0; 12.5 YPA hits the cap.
  • Component c (touchdowns) = touchdown rate / 0.05. 0% TD rate scores 0; 11.875% TD rate caps at 2.375.
  • Component d (interceptions) = 2.375 − (interception rate / 0.04). 0% INT rate gives 2.375; 9.5% INT rate drops to 0.
  • Rating = ((a + b + c + d) / 6) × 100, capped at 158.3.

Worked example: 25 completions on 35 attempts for 310 yards, 3 TD, 1 INT. Completion rate is 71.4%, so a = (71.4 − 30)/20 = 2.07. YPA is 8.86, so b = (8.86 − 3)/4 = 1.47. TD rate is 8.57%, so c = 8.57/5 = 1.71. INT rate is 2.86%, so d = 2.375 − 2.86/4 = 1.66. Sum is 6.91. Divide by 6, multiply by 100, get 115.2 — a Pro Bowl level performance.

Why passer rating caps at 158.3

The ceiling comes from the math, not a design choice. Each of the four components has a hard upper bound of 2.375. Four times 2.375 is 9.5; nine and a half divided by 6 is 1.5833... times 100 gives 158.33, which the NFL rounds to 158.3. The 1973 working committee set 0.30 completion and 0.05 TD rate as the linear scalars because a sample of "good" QBs hit those values across seasons.

Component caps
completion ≥ 77.5% → a = 2.375
YPA ≥ 12.5 → b = 2.375
TD rate ≥ 11.875% → c = 2.375
INT rate = 0 → d = 2.375

Rating tiers and league averages

League-average passer rating has risen across every NFL decade since 1973. The 1970s sat in the high 60s; the 1980s pushed into the mid-70s; late 1990s crossed 80; the 2010s landed around 90; recent seasons sit near 93. Rule changes — 2004 illegal contact, 2018 roughing-the-passer expansion — drive the inflation. Joe Montana's 1989 MVP season at 112.4 rating sat far above the era average (75.9); a modern QB at 112 would be excellent but not era-defining.

1973 league avg
~68
first formula year
2000 league avg
~80
post Marino era
2024 league avg
~93
modern passing rules

Perfect-game history

A perfect 158.3 single-game rating has been logged dozens of times. Peyton Manning's 2004 Week 8 game against Houston (18/26, 320 yards, 5 TD, 0 INT) hit 158.3. No quarterback has finished an entire season at 158.3 — the closest is Aaron Rodgers's 2011 line of 122.5 across 502 attempts. Sustaining 77.5% completion, 12.5 YPA, and zero interceptions over 500 throws is a statistical near-impossibility.

NFL vs NCAA passer rating

College football uses a different formula: (8.4 × yards + 330 × TD − 200 × INT + 100 × completions) / attempts. No component cap, no overall ceiling. Theoretical maximum sits at 1261.6 for a perfect line; elite college seasons run 175 to 200. Because the scales differ by an order of magnitude, NFL and NCAA ratings can't be compared head to head — a Heisman-level college QB at NCAA 200 might rate NFL 100 to 110.

Don't compare NFL and NCAA passer ratings

The scales are different (158.3 max in NFL, 1261.6 theoretical max in NCAA) and the formulas weight components differently. A 175 NCAA rating is not the same as a 175 NFL rating — the second number isn't even achievable.

Passer rating vs ESPN QBR

ESPN introduced QBR (Quarterback Rating) in 2011 as a more comprehensive alternative. QBR runs on a 0 to 100 scale, includes runs, accounts for sacks, weights for game state (down, distance, score margin), and adjusts for opponent strength. A 50 QBR is league average, 65+ is Pro Bowl, 80+ is MVP-level.

They usually agree on great games. They diverge on dual-threat quarterbacks and stat-padders in losses. Lamar Jackson, who adds 700 to 1,000 rushing yards per season, often rates higher in QBR than in passer rating.

Tip

When evaluating a quarterback, look at passer rating and QBR side by side. Big gaps in either direction point to context the simpler metric is missing. A 110 rating with a 55 QBR usually means stat-padding in low-leverage situations.

Common passer rating mistakes

The first mistake is treating passer rating as a fixed scale across eras. League average has shifted by 25 points since 1973. A 90 rating in 1985 is roughly equivalent to a 105 rating today after era adjustment.

The second is forgetting that rushing yards don't count. Mobile quarterbacks who pick up first downs with their legs look worse in passer rating than they actually play. Look at total adjusted yards per attempt (which adds rushing yards) or just count first downs converted for a fuller picture.

The third is reading single-game ratings as deterministic. A 75-rating game can be the better performance if it came against a top defense in bad weather. A 110 rating in a 50 to 7 blowout over a weak opponent inflates the number. Sample size matters: career and season ratings on 250+ attempts are far more stable than single-game ratings on 20.

FAQ

A passer rating above 100 is Pro Bowl level. Above 110 is All-Pro consideration. Above 120 is MVP territory. The 2024 NFL league average passer rating was around 93. A perfect game scores 158.3.
Four components — completion %, yards per attempt, TD rate, INT rate — each scored 0 to 2.375, summed, divided by 6, multiplied by 100. The result is bounded at 0 to 158.3. The NFL adopted this formula in 1973.
158.3. Reaching it requires completion percentage at or above 77.5%, yards per attempt at or above 12.5, touchdown rate at or above 11.875%, and zero interceptions. Several QBs have done it in a single game, but no full-season number has cleared 125.
In modern NFL seasons (2020 to 2024) the league average passer rating sits between 89 and 95. League-average has trended up since rule changes in 2004 and 2018 reduced contact on receivers and quarterbacks.
Aaron Rodgers and Patrick Mahomes are tied at the top, both above 102 career, by Pro Football Reference. Russell Wilson, Drew Brees, and Tony Romo round out the top five. Rankings shift as active QBs play more games.
NCAA uses a separate formula (8.4 × yards + 330 × TD − 200 × INT + 100 × completions) divided by attempts. The NCAA scale theoretical maximum is 1261.6 versus NFL's 158.3, so the numbers are not comparable.
Passer rating uses five box-score stats and caps each component. ESPN QBR uses every play, includes runs, weights for clutch situations, and adjusts for opponent. QBR runs on a 0 to 100 scale and was introduced in 2011. Both metrics generally agree but QBR is harder to game with garbage-time stats.
There is no fixed threshold. Historically, the team with the higher passer rating wins about 70% of NFL games. A rating around 85 to 90 with the win is more meaningful than 110 in a loss; rating in playoff wins averages near 95.
No. Sacks, scrambles, and rushing stats are excluded. Passer rating is a passing-only metric, drawn from the five lines on the box score: completions, attempts, yards, TDs, and INTs. ESPN QBR and EPA per play do include sacks and scrambles.
No, the formula clamps each component at 0 minimum. The minimum total rating is 0.0, which a QB hits with 0 completions, 0 yards, 0 TDs, and 9.5%+ INT rate. The lowest single-game passer rating in NFL history is around 0.0, recorded several times.